Feb 7, 2020
Some of the best parts of a Commander game don't occur in the main or combat phases, but right at the start and the end! Joey, Matt, and Dana dig through some of their favorite effects and clever tricks in the beginning and ending phases of the turn, because sometimes the most powerful part of a turn is right before it begins!
ENTER TO WIN OUR EPISODE 100 GIVEAWAY! 3 lucky winners will receive their choice of EDHREC shirt or EDHRECast playmat, as well as a jump-start package to get their next commander deck underway!
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